30.06.2005, 17:14:52
I just released another bugfix release of 1.05, 105c.
It fixes the Nuke issues and should add stability (once again)
Before I begin working on 1.06, I'll do various experiments.
The first one I did today has been a pure success: I managed to create a superweapon that plays an animation at the place you click on.
It might be pointless, but for my ingame-programming, it's a huge step forward. B)
@ Speeder:
There's probably no chance.
I guess the dialogues are specially built for 6 players only, and I dunno yet how to work with controls and dialogues via assembly. Plus, making the game use more than 6 players might be a problem.
I don't think that's possible currently/at all.
Ask whoever has done the TS patch (he might help me doing other things
)
It fixes the Nuke issues and should add stability (once again)

Before I begin working on 1.06, I'll do various experiments.
The first one I did today has been a pure success: I managed to create a superweapon that plays an animation at the place you click on.
It might be pointless, but for my ingame-programming, it's a huge step forward. B)
@ Speeder:
There's probably no chance.
I guess the dialogues are specially built for 6 players only, and I dunno yet how to work with controls and dialogues via assembly. Plus, making the game use more than 6 players might be a problem.
I don't think that's possible currently/at all.
Ask whoever has done the TS patch (he might help me doing other things
