I just tested it..
First, i tested to see if it works as it is.. I added Pushy=yes to Brute infantry entry and added the DirectRocker tag to Brute's attack against tanks.. without removing Rocker tag.. the test was a success, when he smashes tanks, he hits them a few times, each time, rocking them a bit more, and finally, flipping them over (also destroying them)
Second, I tested to see if this works on Areafire weapons.. This time, I added Pushy=yes to the IFV [FV] entry, and changed its Yuri Clone weapon (CRMindBlast).. I duplicated its warhead and changed the verses to make it do damage to Tanks Armor.. Then, I added Rocker, and DirectRocker to the warhead, and Voila.. there you have it.. it was a partial success.. It flips tanks over SOMETIMES.. It flips tanks over sometimes.. (in my case, it flipped over the first Tank Destroyer.. Didn flip the second Tank Destroyer on the first attempt, but did so in the second attempt..) quite funny really, and pretty realistic.. like, coming back the second time with much more force to do what it couldn do the first time....
EDIT: I didn change any of the damage values (they're default), and it doesn't flip in one shot/blow/wave.. it does so step by step.. i think that has to do with the damage (in my case, the damage was basically 200, )
First, i tested to see if it works as it is.. I added Pushy=yes to Brute infantry entry and added the DirectRocker tag to Brute's attack against tanks.. without removing Rocker tag.. the test was a success, when he smashes tanks, he hits them a few times, each time, rocking them a bit more, and finally, flipping them over (also destroying them)
Second, I tested to see if this works on Areafire weapons.. This time, I added Pushy=yes to the IFV [FV] entry, and changed its Yuri Clone weapon (CRMindBlast).. I duplicated its warhead and changed the verses to make it do damage to Tanks Armor.. Then, I added Rocker, and DirectRocker to the warhead, and Voila.. there you have it.. it was a partial success.. It flips tanks over SOMETIMES.. It flips tanks over sometimes.. (in my case, it flipped over the first Tank Destroyer.. Didn flip the second Tank Destroyer on the first attempt, but did so in the second attempt..) quite funny really, and pretty realistic.. like, coming back the second time with much more force to do what it couldn do the first time....
EDIT: I didn change any of the damage values (they're default), and it doesn't flip in one shot/blow/wave.. it does so step by step.. i think that has to do with the damage (in my case, the damage was basically 200, )