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stolen technology
#2
Secret Lab stuff is for engineers - if you own the building, then you'll have access to a random tech from the secret lab section chosen at map load time.

For spies there are only three Tech buildings - one for each side - which correspond to RequiresStolenAllied/Soviet/Third tech

For what you want, the best you'll get is "American spies Allied".

Why didn't you search ModEnc for how this stuff works? You can't blame ModEnc for not helping you do something that can't be done.
http://modenc.renegadeprojects.com/Secret_Lab_System
http://modenc.renegadeprojects.com/The_P...ite_System
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia

Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
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Messages In This Thread
stolen technology - by Nikademis Von Hisson - 07.07.2008, 20:56:22
RE: stolen technology - by Marshall - 08.07.2008, 00:15:27
RE: stolen technology - by Nikademis Von Hisson - 10.07.2008, 08:16:29



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