26.01.2008, 15:01:26
Launch Base
Launch Base Mod Creator
Code:
Version 0.99.0032 [2008-01-26]
Fixed bug where Campaign Speed Control Option would not be saved correctly.
Fixed bug where the 'Show mods for' option would not be saved correctly.
If you enter a bad FinalAlert 2 YR directory, Launch Base will advise if the directory does not contain FinalAlert 2 YR, does not exist, or is not a valid path.
Fixed many issues that could occur if a mod folder was deleted, renamed or updated whilst still active in the game.
Launch Base will now save and restore the game configuration (selected game mode, map index, player colour, AI players, etc) on a per-mod basis.
Updated help files.
Launch Base Mod Creator
Code:
Version 0.99.0011 [2008-01-26]
Can now specify default game mode and map index on Options tab.
Added 'Reset Game Configuration' checkbox to Installer tab (see help for details).
Fixed bug where clicking the 'X' of the About window would not unlock the main LBMC window.
Fixed bug where update-only installers would always generate patches even if 'Generate Patches' was turned off.
When overwriting an existing mod directory (that isn't the same mod as we are installing), installers will now completely delete that directory first. Warning messages have been updated appropriately.
Updated help files.
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia
Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
Believe me friend you're not the only one.
--Lysdexia
Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.