05.05.2005, 15:49:28
The plan (if/when it gets implemented) is for a TunnelNetwork= tag that goes on buildings.
Then, it would work like a Soviet Battle Bunker.
The difference is that instead of each building having a "list" of the contents, each player would have one list.
Then, all TunnelNetwork= buildings owned by that player would reference that list.
Meaning that the infantry inside (for a lot of reasons, it would be infantry only) would appear to be in every TunnelNetwork= building at once (and able to be removed from any one of them by the same way you remove them from a battle bunker).
So you can put infantry in one and have them pop out another one.
However, this is for down the track I suspect
Then, it would work like a Soviet Battle Bunker.
The difference is that instead of each building having a "list" of the contents, each player would have one list.
Then, all TunnelNetwork= buildings owned by that player would reference that list.
Meaning that the infantry inside (for a lot of reasons, it would be infantry only) would appear to be in every TunnelNetwork= building at once (and able to be removed from any one of them by the same way you remove them from a battle bunker).
So you can put infantry in one and have them pop out another one.
However, this is for down the track I suspect
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