26.01.2005, 16:13:59
So modders decide if they activate them?
Then I'd have to make a [General]-entry "PlayableCountries=<number>" with a specific maximum, because when starting a Skirmish game, the new countries would be picked by random maybe, even if they aren't used by the modders.
A new rulesmd tag would fix that...
InfDeaths look like this:
InfantryNuked=NUKEDIE
NewInfDeath1=...
NewInfDeath2=...
...
Just very similar to your thought
Then I'd have to make a [General]-entry "PlayableCountries=<number>" with a specific maximum, because when starting a Skirmish game, the new countries would be picked by random maybe, even if they aren't used by the modders.
A new rulesmd tag would fix that...
InfDeaths look like this:
InfantryNuked=NUKEDIE
NewInfDeath1=...
NewInfDeath2=...
...
Just very similar to your thought
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