26.01.2005, 15:16:02
PaD Wrote:*news fanfare*
BREAKING NEWS:
I finally managed to expand the exe file by adding a code section which can be called by the other code section and which can have references to the data!!![]()
Of course, I tested it.
The game runs like normal and the new code section (called ".pd") is fully functional.
The exe's now 4.65MB and gives me 64 Kilobytes room for new code (more than 20,000 instructions!!!)
I also had a short look on the InfDeaths again... I think I know how to do it.
I didn't do that last night because I was quite tired when I was ready with the expanding stuff...
That Community Patch is a great idea and gives me some motivation I think.
I never did anything for the community although I'm modding RA2 and YR for about 4 years now... and now it's time to do something.
PD, I've just had a thought about when you asked if you needed to get FireStorm expansion to TS as well as TS itself...you don't need to, the last patch for TS added all the firestorm logic into the same executable, you just need to merge the firestrm.ini into the normal rules.ini and have the expand01.mix from FireStorm. It won't let you play the missions, but it will let you use all the new stuff in skirmish to see what all the additional logic is about.