18.05.2010, 01:14:54
First I want to thanks all the people who had working on the patch(inclusive the testers of course) for doing a wonderful job.
After I read the manual, I was thinking f*ck NPatch.
I like this patch alot. But I have some questions.
- Why was kennel hack removed? Any chance of restoring it?
- Is 32 countries really the limit? Npatch manual also say that it have a limit of 32, but I tested 45 and they all worked fine. (I dont care about taunt)
- The bolded text of the list below, do they have chances to make it in future versions?
I know you will do SW in Ares 0.4, so I wont ask about them.
After I read the manual, I was thinking f*ck NPatch.
I like this patch alot. But I have some questions.
- Why was kennel hack removed? Any chance of restoring it?
- Is 32 countries really the limit? Npatch manual also say that it have a limit of 32, but I tested 45 and they all worked fine. (I dont care about taunt)
- The bolded text of the list below, do they have chances to make it in future versions?
I know you will do SW in Ares 0.4, so I wont ask about them.
Quote:RockPatch/NPatch Features Not (Yet) Included:
- Chrono Factory (unit is delivered by chronoshift)
- DropPod Factory (unit is delivered by drop pod)
- Paradrop Factory (unit is delivered by paradrop)
- Non-VTOL Aircraft
- Command line switch to output list of missing string table entries
- VoiceIFVRepair
- Radiation types
- Bounty
- Immunities (obsolete because of new armor types)
- Unit upgrade morphing with veterancy
- Custom laser widths
- Custom weapon cursors
- Bespoke Main Menu
- TechLevel slider
- Multi-engineer
- Third campaign button
- Disable campaign menu
- Toggle Power can replace click-repair
- Custom dropdown colors
- Super weapons:
- DropPod
- Custom Paradrop clones
- EMPulseCannon
- Autofire
- Hunterseeker
- SpySat
- IonCannon
- Upgrade
- General super weapon clones
- AI targeting types
- Lighting