02.08.2012, 05:48:53
Animation Damage Warheads
Animations may have appeared to deal damage randomly rather than based on the warhead specified. In fact, animations were hard-coded to deal damage using the warhead specified by [CombatDamage]â–ºFlameDamage2, unless the animation ID was [INVISO], in which case the warhead used was [CombatDamage]â–ºC4Warhead. With Ares, the [Animation]â–ºWarhead= flag will be adhered to, with the aforementioned warheads used as the default if [Animation]â–ºWarhead is not specified.
but i can't find [Animation] section in rulemd.ini .
what's the meaning of "[Animation]â–ºWarhead="?how to make it work.
who can give me a successful code?
thanks.
Animations may have appeared to deal damage randomly rather than based on the warhead specified. In fact, animations were hard-coded to deal damage using the warhead specified by [CombatDamage]â–ºFlameDamage2, unless the animation ID was [INVISO], in which case the warhead used was [CombatDamage]â–ºC4Warhead. With Ares, the [Animation]â–ºWarhead= flag will be adhered to, with the aforementioned warheads used as the default if [Animation]â–ºWarhead is not specified.
but i can't find [Animation] section in rulemd.ini .
what's the meaning of "[Animation]â–ºWarhead="?how to make it work.
who can give me a successful code?
thanks.