Right.
I have 2 yuri sides, 4 soviet and 4 allied, alliance became soviet, arabs became yuri.
anywho, playing assault, arabs keep building tesla reactors for power, not bio reactors.
looked in the map files, nothing, so I figure I need to kick this bug in the head, so I prevent other sides building a side's powerplant with the required/forbidden logic.
YR chucks me an IE.
now I THINK it's because of the above, but I searched modenc for it, and got nothing so here's the except, log and debug.
EDIT:
Yes it is. fixed it by defining all countries powerplants in the relevant sections using AI.PowerPlants=
might be worth documenting the IE EIP#
I have 2 yuri sides, 4 soviet and 4 allied, alliance became soviet, arabs became yuri.
anywho, playing assault, arabs keep building tesla reactors for power, not bio reactors.
looked in the map files, nothing, so I figure I need to kick this bug in the head, so I prevent other sides building a side's powerplant with the required/forbidden logic.
YR chucks me an IE.
now I THINK it's because of the above, but I searched modenc for it, and got nothing so here's the except, log and debug.
EDIT:
Yes it is. fixed it by defining all countries powerplants in the relevant sections using AI.PowerPlants=
might be worth documenting the IE EIP#