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DFD-R4: 518 vs. 730
#11
Fight 1

Waypoints for aircraft are damn important, it's as simple as that.
#730 is harder than the submitter imagines. I don't want to guess about how hard, but the fact of the matter is the submitter is just plain wrong: It's not a TS logic, it's an FS logic - it can't just be re-enabled, it will have to be written from scratch.

So supporting #730 would mean voting to kill a feature that would make aircraft significantly easier to manage in favor of coding a graphical weapon effect from scratch that can almost be emulated through things like shrapnel or airburst anyway.

And I just can't do that.
Sorry, but Splits= just ain't unique enough to warrant killing something as important as waypoints for aircraft for it.

Kill: #730
Support: #518
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(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!

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Messages In This Thread
DFD-R4: 518 vs. 730 - by Renegade - 03.10.2010, 21:41:01
RE: DFD-R4: 518 vs. 730 - by MRMIdAS - 03.10.2010, 22:42:21
RE: DFD-R4: 518 vs. 730 - by reaperrr - 04.10.2010, 02:49:51
RE: DFD-R4: 518 vs. 730 - by secondwtq - 04.10.2010, 03:27:30
RE: DFD-R4: 518 vs. 730 - by Beowulf - 04.10.2010, 19:23:43
RE: DFD-R4: 518 vs. 730 - by Orac - 04.10.2010, 22:42:08
RE: DFD-R4: 518 vs. 730 - by Tempest - 05.10.2010, 01:33:33
RE: DFD-R4: 518 vs. 730 - by Darkstorm - 06.10.2010, 01:18:47
RE: DFD-R4: 518 vs. 730 - by Lt Albrecht - 09.10.2010, 04:53:39
RE: DFD-R4: 518 vs. 730 - by Renegade - 09.10.2010, 11:56:15
RE: DFD-R4: 518 vs. 730 - by Renegade - 09.10.2010, 14:27:11
RE: DFD-R4: 518 vs. 730 - by AlexB - 10.10.2010, 00:52:00



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