23.04.2005, 12:04:33
ok, questions/thoughts:
What is missing to make "More MP Playable Countries" work?
I thought that adding new countries was the first thing that was done with this patch.
2.For the side specific stuff, an EnableNewSideLogic= tag is definatly needed.
3.Instead of adding PowerPlant04=, PowerPlant05= etc, why not just add a PowerPlants= tag that gives you all the powerplants.
For example, you set PowerPlants=NAPOWR,GAPOWR,YAPOWR,TAPOWR
Then you could have AdvancedPowerPlants=NANRCT,GAPOWR,YAPOWR,TAPOWR
Then you could do something like SurvivorDivsors=500,250,750,200
And then Crew=E1,E2,INIT,CIVSOLD
Then Disguises=E1,E2,INIT,CIVSOLD
and Engineers=ENGINEER,ENGINEER,ENGINEER,ENGINEER
BaseDefenceCountsHard=1,2,3,4
BaseDefenceCountsMedium=1,2,3,4
BaseDefenceCountsEasy=1,2,3,4
Or you could make it so that the existing values (e.g. GDIPowerPlant= etc) were used and then the extra list was only used for new sides.
What is missing to make "More MP Playable Countries" work?
I thought that adding new countries was the first thing that was done with this patch.
2.For the side specific stuff, an EnableNewSideLogic= tag is definatly needed.
3.Instead of adding PowerPlant04=, PowerPlant05= etc, why not just add a PowerPlants= tag that gives you all the powerplants.
For example, you set PowerPlants=NAPOWR,GAPOWR,YAPOWR,TAPOWR
Then you could have AdvancedPowerPlants=NANRCT,GAPOWR,YAPOWR,TAPOWR
Then you could do something like SurvivorDivsors=500,250,750,200
And then Crew=E1,E2,INIT,CIVSOLD
Then Disguises=E1,E2,INIT,CIVSOLD
and Engineers=ENGINEER,ENGINEER,ENGINEER,ENGINEER
BaseDefenceCountsHard=1,2,3,4
BaseDefenceCountsMedium=1,2,3,4
BaseDefenceCountsEasy=1,2,3,4
Or you could make it so that the existing values (e.g. GDIPowerPlant= etc) were used and then the extra list was only used for new sides.