28.02.2005, 03:09:54
Banshee Wrote:PD would need to add another "VehicleTypes"...? The only way to make separate build lists is by having different factory types... which would be a cool thing for the game...
rulesmd.ini Wrote:[NAWEAP]
WeaponsFactory=yes
Factory=UnitType
[NAYARD]
WeaponsFactory=yes
Factory=UnitType
Naval=yes ;GS
both navel yard and weapons factory are both unittype. only difference is navel yard is navel, so builds navel units.
atleast you thinking, i like that.
but i had 3 ideas.
first was having a new tag, like navel=, but the tag is for units only, and says BuiltBy=, only problem is, that doesn't really fix the problem, you'd also need something on the war factory to tell it thats its different from the others.
second idea was side spacific. determined by the AIBasePlanningSide= of the factory, and something on the unit, so it knows what factory to come out of. my trick could fix this.
first and second together might do it, but then thats limited to 1 per side, modder might not want that.
3rd, is it determines the list in the same way that my trick works. but i'd have to break my promice to tell you... unless someone else revealed how i did it.
BTW, i havn't added it to the wish list yet, because i don't want to untill i know what to put. its not a case of not knowing, its a case of not knowing without breaking the promice of not revealing how i made the units come from the spacific factories. its too simple!