06.12.2005, 23:44:19
(This post was last modified: 07.12.2005, 02:35:37 by Bobingabout.)
erm.. is it just me, or does this rad field just look wrong :blink:
EDIT:
well, i fixed the effect there, i forgot cellspread.
but these tags don't seem to work
RadColor=
RadSiteWarhead=
the radiation is always white, even though i set it to blueish, and they the warhead is just all wrong, first they nukemelt, when they should freezeshatter, and second, the frostbite melts, and the freeze tank blows up, even though they have immunities set to not be harmed(using the Poison Immunity)
and ore miners don't get dammaged, arn't those immunetoradiation? units which are immunetoradiation should still die because the warhead status is set to poison, not radiation.
EDIT:
well, i fixed the effect there, i forgot cellspread.
but these tags don't seem to work
RadColor=
RadSiteWarhead=
the radiation is always white, even though i set it to blueish, and they the warhead is just all wrong, first they nukemelt, when they should freezeshatter, and second, the frostbite melts, and the freeze tank blows up, even though they have immunities set to not be harmed(using the Poison Immunity)
and ore miners don't get dammaged, arn't those immunetoradiation? units which are immunetoradiation should still die because the warhead status is set to poison, not radiation.