03.06.2005, 18:15:15
(This post was last modified: 03.07.2005, 14:36:01 by THE11thROCK?.)
Right now i'm using the 1.05 patch by PaD. I encountered a problem (though not producing an I.E., so no except.txt) with Superweapons. After I have built a set of my new superweapons (like the new psychic dominator) in game, I noticed that the AI, after having the Lightning Storm ready, didn't fire the Weapon against me. So I wondered, and the next time against three AIs, the two AI fired lightning storms on me, but the soviet AI didn't fire the Nuke Missile into my base. I noticed that whenever the AI stops firing their superweapons, the building active animation also stops, as if the building is frozen to a halt. I never experience stoppage of this kind using the superweapons myself, only in the AI (twice). So i'm kind of wondering, is this also a problem with the patch (hopefully not), or something I screwed up in the rules.