18.05.2005, 06:57:58
A buildup animation is fairly unique in that it has no artmd.ini section like other animations have, though they must appear on the [Animations] list in rulesmd.ini. Rather than set a buildup time for a structure in the rules, perhaps it might make more sense to use an art section for affected buildups, and set the animation's Rate= there.
The underlying question is, is the building built when the buildup time is expired, or when the animation stops running?
The underlying question is, is the building built when the buildup time is expired, or when the animation stops running?
C-GEN: The site with the 'log the f*ck in' forum. And now we make you validate your f*cking e-mail address too.
CannisRules: It's a YR mod.
CannisRules: It's a YR mod.