03.05.2005, 13:47:26
My plan was to look into making the parachute animation paradrop specific (i.e. it would be a tag alongside the tags for parachute plane and stuff that go on the new custom paradrops). And now that I think about it, making a way to turn it off completly would also be possible (by setting the animation to some special "none" value which tells the code not to display the animation).
The 2 other things I am considering are:
1.New theaters
and 2.taking various things that are currently hardcoded into the exe and making them changable via rulesmd.ini keywords (for example, there is a reference to the name of one of the nuke animations hardcoded into the exe wich could be moved to rulesmd.ini)
The 2 other things I am considering are:
1.New theaters
and 2.taking various things that are currently hardcoded into the exe and making them changable via rulesmd.ini keywords (for example, there is a reference to the name of one of the nuke animations hardcoded into the exe wich could be moved to rulesmd.ini)