01.05.2005, 20:03:30
I think I might know whats causing that issue (based on tests I have run)
If you open the railbrdg.tem file (from the test rail bridge mix file) in one copy of xcc mixer and the bridge.tem file in another copy.
Then scroll down untill you can see the last 2 images for the first direction.
The first of these is the one that is causing the graphics glitch.
If you compare it, you will notice that the train bridge image is slightly larger and also moved relative to the road bridge image. It could be that this is a little off kilter and thats causing the issue.
The other possibility is that there is some subtle difference between the wooden bridge and the concrete bridge that I have not yet found.
In any case, its wierd that this only happens for the new overlay and not for the old ones and only for this one tile and no others.
If anyone has any ideas what to try (suggestions etc) please do let me know.
Here is my latest test build for you to play with:
http://users.tpgi.com.au/adsloptd/gamemn.zip
If you open the railbrdg.tem file (from the test rail bridge mix file) in one copy of xcc mixer and the bridge.tem file in another copy.
Then scroll down untill you can see the last 2 images for the first direction.
The first of these is the one that is causing the graphics glitch.
If you compare it, you will notice that the train bridge image is slightly larger and also moved relative to the road bridge image. It could be that this is a little off kilter and thats causing the issue.
The other possibility is that there is some subtle difference between the wooden bridge and the concrete bridge that I have not yet found.
In any case, its wierd that this only happens for the new overlay and not for the old ones and only for this one tile and no others.
If anyone has any ideas what to try (suggestions etc) please do let me know.
Here is my latest test build for you to play with:
http://users.tpgi.com.au/adsloptd/gamemn.zip