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AmbientDamage
#6
After looking at the code, I can say I was right - AmbientDamage only works on Wave weapons and IsRailgun=yes . As far as I can see, FireballLauncher's particles deliver the damage, not its AmbientDamage, but since its Damage = 0, leaving AmbientDamage = 0 would make this weapon impotent as far as targeting is concerned.

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Messages In This Thread
AmbientDamage - by Drogan - 23.09.2011, 06:04:29
RE: AmbientDamage - by DCoder - 23.09.2011, 06:12:34
RE: AmbientDamage - by Drogan - 23.09.2011, 06:38:14
RE: AmbientDamage - by Renegade - 23.09.2011, 18:47:23
RE: AmbientDamage - by Drogan - 24.09.2011, 02:25:02
RE: AmbientDamage - by DCoder - 24.09.2011, 07:07:46
RE: AmbientDamage - by Drogan - 24.09.2011, 07:32:29
RE: AmbientDamage - by Renegade - 24.09.2011, 11:58:47



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