12.02.2005, 08:55:58
Bobingabout Wrote:I'd have to agree, i came up with a very simular idea earlier. only difference with my version is instead of a folder, the mod would be in a mix with your mods name. that mix would contain all your other mixes and shit. i even came up with the command line idea, all be it a different command line. -mod RROTC would be awsome, means you can install all your favorite mods in this manner, and create a shortcut to each 1 with the apropriate switch, meaning you can run any mod you want with a simple double click.But in order for that to work with mix files, it's necessary to first solve the problem of files not being read unless in language mix's, or else as loose files.
A folder will always work, even without those fixes, and the user can apply this capability even to old mods he might like and still have, even though they are not still being updated. Supporting custom mix files instead requires all mods be updated to make use of that feature.
Additionally, if the game is reading from a folder, it can write to it too. This is useful for savegames... no worries about a savegame written by one mod overwriting a savegame written by another... and the user wouldn't ever run into trying to load a savegame with the wrong mod and getting an internal error.
There is an additional point to be made in favor of the custom folder idea. If the game could look in 1) the mode folder, and then in 2) the prog folder, then it could also be made to look in 1) the mod folder, 2) the patch folder, and then 3) the prog folder. In this case, the issue of patching langmd.mix is less intrusive. Because the patch program could copy langmd.mix to the patch folder, and then modify the copy.
Quote:(BTW, does assault mode still require manual PKT editing/or unified PKT that shows mats that might not be instealled? if it does, see me for the inibind solution i came up with.It remains up to the modder to set up his own PKT, whether he does it manually or uses a prog that condenses multiple files into one. I don't see why a modder would want to support one assault mappack and not the other, so I saw no reason to put up 2 separate PKT files.
C-GEN: The site with the 'log the f*ck in' forum. And now we make you validate your f*cking e-mail address too.
CannisRules: It's a YR mod.
CannisRules: It's a YR mod.