Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Does Ares have everything to create a perfect mine layer?
Post: RE: Does Ares have everything to create a perfect ...
Hi Benjamin, im developed other way to create Mine Layer with RA2:YR, view the tutorial at PPM forums in this link:
http://www.ppmsite.com/forum/viewtopic.php?t=27485
Is not perfect Mine Layer, but ... |
|
Augusto |
Ares General Discussion
|
13 |
22 413 |
09.02.2011, 23:40:25 |
|
|
Thread: The Future of Ares
Post: RE: The Future of Ares
Im can volunteer for tester... ;) |
|
Augusto |
News from the Battlefield
|
37 |
73 219 |
02.01.2011, 03:46:03 |
|
|
Thread: DFD-R3: 504 vs. 650, 375 vs. 316
Post: RE: DFD-R3: 504 vs. 650, 375 vs. 316
(13.08.2010, 15:44:42)Marshall Wrote: For my planned TC, I plan to have a realistic army pool from which each soldier comes from and I plan to have female variants of every soldier. Without the Buil... |
|
Augusto |
DFD: Daily Feature Deathmatch
|
11 |
20 759 |
14.08.2010, 13:59:35 |
|
|
Thread: DFD-R2: 1149 vs. 1114, 1072 vs. 1047
Post: RE: DFD-R2: 1149 vs. 1114, 1072 vs. 1047
For fight 2 im support a fix for Gattling Logic, witch are very useful to create cool new ini issues, but the gattling logic problems with the turrets, infantry and close range weapons are important l... |
|
Augusto |
DFD: Daily Feature Deathmatch
|
10 |
17 572 |
02.08.2010, 23:09:12 |
|
|
Thread: DFD: 284 vs. 504, 336 vs. 1029
Post: RE: DFD: 284 vs. 504, 336 vs. 1029
I support 504, its a useful issue... |
|
Augusto |
DFD: Daily Feature Deathmatch
|
21 |
35 079 |
04.07.2010, 18:08:52 |