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New ArmorTypes
#30
Before you complain, i'm double posting to grab your attention, because after 4 days, the people who might be interested in this, are probably not going to look here without a new post, so, somelike like D can delete this comment and merge the posts when they reply.

anyway, on topic, look at this post http://forums.renegadeprojects.com/showt...&#pid12954
quoting here, because it is more relevent
Quote:Additionally, for the Immunities vs Armour types argument, the only difference between immune and 0% verses is that you can't target with 0% verses. Instead of writing in a whole new immunities system on top of new armours, Perhaps add a new overide verses value, or tag on the weapon to allow normal shooting at units when you do no damage. This way, not only do you allow the unit to shoot at immune units, but you can also choose the weapon it fired, rather than the first weapon on the list.

IIRC, 1% is forcefire, meaning you need to hold CTRL to shoot at it, and there already is a 2% overide, though i can't remember what it does.
RULESMD.INI Wrote:; A 0% means no force fire, no retaliate, no passive aquire
; A 1% means no retaliate, no passive aquire
; A 2% means no passive aquire
IMO, 0% should mean you can't fire, 1% means you can force fire, doesn't do damage, and 2% means you can shoot normally, but also doesn't do damage.
Really, this should just be able to accept floats, with a letter in there for overides... F for force fire, or I for immune, as stated above, immune means you can shoot normally, but it does no damage.
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Messages In This Thread
New ArmorTypes - by pd - 01.12.2007, 12:58:32
RE: Feature Discussion: New ArmorTypes - by Blade - 03.12.2007, 11:26:03
RE: Feature Discussion: New ArmorTypes - by pd - 03.12.2007, 16:30:03
RE: Feature Discussion: New ArmorTypes - by pd - 03.12.2007, 21:43:02
RE: New ArmorTypes - by DCoder - 15.10.2008, 21:19:25
RE: New ArmorTypes - by MRMIdAS - 15.10.2008, 23:47:31
RE: New ArmorTypes - by Marshall - 15.10.2008, 21:39:16
RE: New ArmorTypes - by Marshall - 15.10.2008, 23:51:35
RE: New ArmorTypes - by MRMIdAS - 16.10.2008, 02:30:34
RE: New ArmorTypes - by DCoder - 16.10.2008, 06:28:26
RE: New ArmorTypes - by Marshall - 16.10.2008, 09:51:39
RE: New ArmorTypes - by Chrisse - 16.10.2008, 11:09:39
RE: New ArmorTypes - by Bobingabout - 16.10.2008, 11:45:16
RE: New ArmorTypes - by Guest - 16.10.2008, 14:39:52
RE: New ArmorTypes - by DCoder - 16.10.2008, 14:44:30
RE: New ArmorTypes - by Bobingabout - 16.10.2008, 15:05:43
RE: New ArmorTypes - by DCoder - 16.10.2008, 16:42:17
RE: New ArmorTypes - by Bobingabout - 16.10.2008, 17:32:35
RE: New ArmorTypes - by Bobingabout - 20.10.2008, 10:38:31
RE: New ArmorTypes - by DCoder - 20.10.2008, 11:53:10
RE: New ArmorTypes - by Bobingabout - 20.10.2008, 16:23:05



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