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Targeting Crap
#3
Don't forget testing different weapons ranges (Pri/Sec) and weapons order Smile

Code:
[SuperBuilding]
Damage=100
ROF=55
Range=20
Projectile=HeatSeeker
Speed=12
Warhead=BLDWH
Report=SAMSHOT1

[SpecLaser]
Damage=250
ROF=120
Range=10
Speed=30
Warhead=SpecLaserWH
Report=OBELRAY1
LaserInnerColor = 0,255,0
LaserOuterColor = 255,255,255
LaserOuterSpread= 0,0,0
LaserDuration = 50
Projectile=LLine
IsBigLaser=true
IsLaser=true    
Charges=yes

[BLDWH]
Spread=1
Verses=5%,100%,100%,5%,5%
InfDeath=3
AnimList=XGRYSML1,XGRYSML2,EXPLOSML
ProneDamage=100%

[SpecLaserWH]
Spread=1
Wall=yes
Wood=yes
Verses=5%,5%,5%,100%,100%
Conventional=yes
InfDeath=1
AnimList=...
Deform=100%
DeformThreshhold=120
Tiberium=yes
Bright=yes
ProneDamage=150%

[SuperTNK]
...
Primary=SuperBuilding
Secondary=SpecLaser
Tertiary=Sniper
Quaternary=RedEye2
...
It's code from my test tank in ETS Wink
Problem that it try attacking any target which in radius less 20Unhappy
But SpecLaser have only Range=10, so it move...
ARM forever - x86 sucks!


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Messages In This Thread
Targeting Crap - by Vinifera7 - 28.08.2006, 13:37:40
RE: Targeting Crap - by DCoder - 28.08.2006, 14:46:32
RE:  Targeting Crap - by Vinifera7 - 28.08.2006, 17:44:16
RE: Targeting Crap - by VK - 28.08.2006, 16:07:22
RE: Targeting Crap - by Vinifera7 - 15.09.2006, 06:31:26
RE: Targeting Crap - by Vinifera7 - 18.09.2006, 16:53:58



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