19.07.2006, 09:38:30
(This post was last modified: 19.07.2006, 09:40:43 by Bobingabout.)
is there a way to allow your CSF patcher to create a difference between 2 extracted files?
in R:BOTH i want ti keep the R:ROTC CSF in the game folder with an Overides CSF in the R:BOTH Rules Mix file.(if this is even possible.). R:BOTH is like an expansion pack for R:ROTC.
which reminds me, can CnCVK take a look at something called the "100 units bug" and "Whiteboy bug"/"74 units bug"???
this would allow me to include R:BOTH inside R:ROTC as was my origninal intention...
incase CnCVK doesn know, 100 units bug is when you have more than about 102 buildable units on the unittypes or infantrytypes and probably also aircrafttypes lists, the AI constantly builds these units. the whiteboy/74 units bug is a bug where the game hard crashes when you have more than 74 cameos on an ingame build menu. PD found a referance to 74, but didn't have much luck increasing the number.(he tried 255, but it was a signed byte.)
in R:BOTH i want ti keep the R:ROTC CSF in the game folder with an Overides CSF in the R:BOTH Rules Mix file.(if this is even possible.). R:BOTH is like an expansion pack for R:ROTC.
which reminds me, can CnCVK take a look at something called the "100 units bug" and "Whiteboy bug"/"74 units bug"???
this would allow me to include R:BOTH inside R:ROTC as was my origninal intention...
incase CnCVK doesn know, 100 units bug is when you have more than about 102 buildable units on the unittypes or infantrytypes and probably also aircrafttypes lists, the AI constantly builds these units. the whiteboy/74 units bug is a bug where the game hard crashes when you have more than 74 cameos on an ingame build menu. PD found a referance to 74, but didn't have much luck increasing the number.(he tried 255, but it was a signed byte.)