18.07.2006, 09:33:30
so you decided to wait till the savegame stuff was fixed. ok.
did you have a look into allowing some kind of sensors=yes tag on buildings like you did for cloakable? its just that we have a "Sensor Drone" that is suposed to deploy into a building to increase sensor range, which currently useless when deployed.
did you have a look into allowing some kind of sensors=yes tag on buildings like you did for cloakable? its just that we have a "Sensor Drone" that is suposed to deploy into a building to increase sensor range, which currently useless when deployed.