You must "Swizzle" your pointer using function at 006CF240h
when load
@PD However, I send to you GAMEMD.EXE back with working save ne radiations tags
I like this word "Swizzle" Swizzle! Swizzle! Swizzle! Swizzle it ! Swizzle it! Swizzle it! Swizzle it!
EDIT:
I test Global Variables work
And it WORK wihout any BUGS
Probably, I can do it not correct
Test my two maps
when load
@PD However, I send to you GAMEMD.EXE back with working save ne radiations tags
I like this word "Swizzle" Swizzle! Swizzle! Swizzle! Swizzle it ! Swizzle it! Swizzle it! Swizzle it!
EDIT:
I test Global Variables work
And it WORK wihout any BUGS
Probably, I can do it not correct
Test my two maps
ARM forever - x86 sucks!