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DFD-R3: 640 vs. 724, 322 vs. 360
#4
Fight 1:

#724
Kill this.

#640
Save this.

Reason: Cameo order is... visual. But Wait! So is Random names! Then look at the visual impact. Cameo order can affect one throughout a game, Random names are seen after game and rarely in game. Ok, so look at gameplay. Cameo order can help gameplay a bit, in making things easier to access. Random names not at all. So Cameo Order beats Random names in both of these.
Then why do I support Random Names at all? Sounds more fun to me. Personal preference, Big Grin 2 .



Fight 2:

I don't care which makes it through. They both have valid uses, neither of which I prefer over the other.


Messages In This Thread
DFD-R3: 640 vs. 724, 322 vs. 360 - by Renegade - 11.08.2010, 01:43:28
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Blade - 11.08.2010, 13:39:34
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by mt. - 11.08.2010, 18:41:13
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Speeder - 11.08.2010, 18:56:02
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by eva-251 - 11.08.2010, 19:28:17
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by MRMIdAS - 11.08.2010, 20:01:39
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Beowulf - 11.08.2010, 22:32:01
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Beowulf - 13.08.2010, 00:58:13
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by Beowulf - 14.08.2010, 04:28:55
RE: DFD-R3: 640 vs. 724, 322 vs. 360 - by AlexB - 01.09.2010, 11:53:45



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