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DFD-R3: 461 vs. 924, 943 vs. 612
#6
Support #461. There are reasons for 'hold fire' mode to exist in modern RTS games, YR would benefit from it as well. Ambushes? Yes! Control over stealth unit's behaviour? Yes!

I also support #612 because it's something that would really improve AI behaviour and land-on-water sounds a bit silly. Place-buildings-on-water was a way better suggestion. Tongue
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Messages In This Thread
DFD-R3: 461 vs. 924, 943 vs. 612 - by Renegade - 11.08.2010, 01:39:06
RE: DFD-R3: 461 vs. 924, 943 vs. 612 - by mt. - 11.08.2010, 03:58:51
RE: DFD-R3: 461 vs. 924, 943 vs. 612 - by eva-251 - 11.08.2010, 09:01:07
RE: DFD-R3: 461 vs. 924, 943 vs. 612 - by Blade - 11.08.2010, 13:02:28
RE: DFD-R3: 461 vs. 924, 943 vs. 612 - by Speeder - 11.08.2010, 19:23:49
RE: DFD-R3: 461 vs. 924, 943 vs. 612 - by MRMIdAS - 11.08.2010, 20:09:15
RE: DFD-R3: 461 vs. 924, 943 vs. 612 - by Beowulf - 11.08.2010, 22:10:22
RE: DFD-R3: 461 vs. 924, 943 vs. 612 - by DCoder - 18.08.2010, 18:21:44



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