08.07.2010, 20:26:51
Fight 1: While I can understand why some people request this, I believe the vast majority of players either ends their games within 1 hour, plays over LAN where players could simply take a break, or doesn't play multiplayer at all. So I think the number of people that would benefit from #459 is rather low.
#237 on the other hand sounds interesting, you could even use it to make a "hidden" faction that is only available in a certain game mode. I like the idea.
Kill #459, support #237.
Fight 2:
LineTrail alterations is a purely cosmetical feature, but would be nice nonetheless.
Trained Veterans has more gameplay value, but there are already several other ways to obtain veterans.
I think I prefer LineTrail alterations, because they can be used not only for engine smoke, but also for water waves (and I mean better looking ones than this simple animation used right now) and even track/wheel traces.
Or in some fun, comic mod for very fast infantry
Normally I prefer gameplay enhancements over visual enhancements, but I believe #335 has more possible usage scenarios.
So I say kill #818, support #335.
#237 on the other hand sounds interesting, you could even use it to make a "hidden" faction that is only available in a certain game mode. I like the idea.
Kill #459, support #237.
Fight 2:
LineTrail alterations is a purely cosmetical feature, but would be nice nonetheless.
Trained Veterans has more gameplay value, but there are already several other ways to obtain veterans.
I think I prefer LineTrail alterations, because they can be used not only for engine smoke, but also for water waves (and I mean better looking ones than this simple animation used right now) and even track/wheel traces.
Or in some fun, comic mod for very fast infantry
Normally I prefer gameplay enhancements over visual enhancements, but I believe #335 has more possible usage scenarios.
So I say kill #818, support #335.