03.09.2005, 01:31:52
Hello people, my English is not very good, therefore I use a translator. I have a problem. I want to make an animation in the DominatorClone with spawns=XXX entry to make an Meteor shower. But it dont spawn.
My question: Why?
Thanks
This give a IE
And this dont work
Help me pls
My question: Why?
Thanks
Code:
[MeteorstormSpecialNEW]
UIName=Name:NewPsychicDominator
Name=Psychic Dominator Clone
IsPowered=true
RechargeTime=1
Type=NewDominator;NewDominator is the type for Psychic Dominator clones
Action=PsychicDominator;check out the Adding Custom Mouse Pointers page to find out more about this
SidebarImage=NEWDOMICON
ShowTimer=no
DisableableFromShell=yes
Range=1.4
LineMultiplier=3
AIDefendAgainst=yes
;New Tags
DomWarhead=DominatorWH;the warhead the PsyDom clone uses for damage
DomFirstAnim=MTDUMMY1;PDFXCLD the first animation to be played
DomSecondAnim=MTDUMMY5;the second animation to be played
DomFireAtPercentage=20;when the first anim is at this percentage, the second will be played and damage be caused
DomCaptureRange=1;the capture range
DomDamage=1000;damage caused
DomActivateSound=PsychicDominatorActivate;this sound will be played after activating the SW (not EVA!)
DomAmbient=120;intensity of lighting (not sure)
DomRed=85;amount of red
DomGreen=20;amount of green
DomBlue=30;amount of blue
DomGround=0;no idea
DomLevel=0;again, no clue what this does
DomAmbientChangeRate=1;???
;1.06 Tags
DomLight=yes;turns the special lighting on or off
DomCapture=yes;this determines whether it captures units at all
Art:
[MTDUMMY1]
Image=DUMMY
Elasticity=0.0
MaxXYVel=40.0
MinZVel=18.0
Damage=1
DamageRadius=300
Warhead=IonWH
Spawns=MTDUMMY2
SpawnCount=4
LoopStart=0
LoopEnd=5
LoopCount=-1
RandomRate=220,500
[MTDUMMY5]
Image=DUMMY
Elasticity=0.0
MinZVel=40.0
MaxXYVel=18.0
Damage=1
DamageRadius=100
Warhead=TankOGas
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=500
RandomRate=220,500
Bouncer=yes
Spawns=MTDUMMY6
SpawnCount=5
This give a IE
Code:
[MeteorstormSpecialNEW]
UIName=Name:NewPsychicDominator
Name=Psychic Dominator Clone
IsPowered=true
RechargeTime=1
Type=NewDominator;NewDominator is the type for Psychic Dominator clones
Action=PsychicDominator;check out the Adding Custom Mouse Pointers page to find out more about this
SidebarImage=NEWDOMICON
ShowTimer=no
DisableableFromShell=yes
Range=1.4
LineMultiplier=3
AIDefendAgainst=yes
;New Tags
DomWarhead=DominatorWH;the warhead the PsyDom clone uses for damage
DomFirstAnim=PDFXCLD the first animation to be played
DomSecondAnim=PDFXLOC;the second animation to be played
DomFireAtPercentage=20;when the first anim is at this percentage, the second will be played and damage be caused
DomCaptureRange=1;the capture range
DomDamage=1000;damage caused
DomActivateSound=PsychicDominatorActivate;this sound will be played after activating the SW (not EVA!)
DomAmbient=120;intensity of lighting (not sure)
DomRed=85;amount of red
DomGreen=20;amount of green
DomBlue=30;amount of blue
DomGround=0;no idea
DomLevel=0;again, no clue what this does
DomAmbientChangeRate=1;???
;1.06 Tags
DomLight=yes;turns the special lighting on or off
DomCapture=yes;this determines whether it captures units at all
Art:
[PDFXCLD];gs Dominator giant head
Rate=300
Spawns=MTDUMMY1
SpawnCount=2
[PDFXLOC];gs Dominator ring on ground
Rate=300
Spawns=MTDUMMY5
SpawnCount=2
And this dont work
Help me pls