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Syringe + ExceptChecker2 - Public beta release!
#16
Comments like that last one really angry up my blood.

Usually nothing happens because you did nothing. If you want help then say exactly what you did, step by step, and exactly what happened even if you don't think it was important.
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia

Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
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#17
It's working great for me, It's thrown up 1 "unknown error" but thats to do with the mod I'm working on not syringe.
[Image: MRMIdAS2k.jpg]
MRMIdAS: No longer allowed to criticise Westwood on PPM
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#18
I probably missed something I extracted the update files from this thread added the Visual C++ update but it did'nt do anything when I dragged the GAMEMD.syr to syringe just kinda looked like it loaded and stopped

heres my log if that helps

EDIT well I've looked into it more and found out since I have XP I need to make a Bat or set the paths for syringe

I'm gonna ask how I can do that I'm a noob with CMD or making paths like that Confused


Attached Files
.log   syringe.log (Size: 152 bytes / Downloads: 492)
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#19
Right mouse key-> "New TXT file"-> name it "Sysringe.cmd". Press right mouse key on file, "Edit". Insert the following lines:
Quote:@syringe.exe GAMEMD.syr
Save and run the file.
[Image: osen2o7mpmm4jg1fs0.jpg]
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#20
Was it supposed to change to a Bat cause nothing ahppened after making a text document and putting it in
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#21
.BAT or .CMD are the same. Insert the following into your .BAT or .CMD and tell me what happens:
Quote:syringe.exe GAMEMD.syr
pause
[Image: osen2o7mpmm4jg1fs0.jpg]
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#22
he's probably got 'hide known file extensions' turned on
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia

Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
Reply
#23
Yea your were right I did have that hide extensions checked I fixed that and it runs as a CMD but when I run it it gives me that syringe cannot just run by itself message
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#24
You need to wrap the gamemd.syr part in double quotes. Like this:
Code:
syringe "gamemd.syr"

Worth playing: 1 | 2 | 3
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#25
Ah that got it working now I can figure out this Ie i'm getting
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#26
hmmm if i double click the gamemd.syr (wich will be opend with syringe) nothing happens, the mouse cursor is loading for a millisecond and then nothin happens. The c# runtime is installed.

That is my log

[23:17:43] WinMain: lpCmdLine = ""C:\Westwood\AR2\gamemd.syr""

[23:17:43] WinMain: Trying to load control file "C:\Westwood\AR2\gamemd.syr"...



[23:17:43] RP2Debugger::LoadControlFile: File validation OK.

[23:17:43] RP2Debugger::LoadControlFile: Reading control file. Format version: 1

[23:17:43] RP2Debugger::LoadControlFile: Control file successfully loaded.

[23:17:43] exe = gamemd.exe

[23:17:43] LoadModuleImportAddress = 0x007E1220

[23:17:43] GetProcAddressImportAddress = 0x007E1250

[23:17:43] AllocAddress = 0x01000000



[23:17:43] WinMain: RP2Debugger::FindDLLs();



[23:17:43] RP2Debugger::FindDLLs: Recognized DLL: ExceptChecker2.03.dll

[23:17:43] RP2Debugger::FindDLLs: Done (6 hooks added).



[23:17:43] WinMain: RP2Debugger::Run("");



[23:17:43] RP2Debugger::Run: Running process to debug. cmd = "gamemd.exe"

[23:17:43] RP2Debugger::Run: Allocating 0x1000 bytes at 0x01000000...

[23:17:43] RP2Debugger::Run: Filling allocated space with zero...

[23:17:43] RP2Debugger::Run: Writing DLL loader & caller code...

[23:17:43] RP2Debugger::Run: Setting breakpoints...

[23:17:43] RP2Debugger::Run: Registering RP2Debugger::Callback...

[23:17:43] RP2Debugger::Run: BreakPointInjector::Run();



[23:17:44] BreakPointInjector::handleException: Access Violation at 0x7C97DF51!

[23:17:44] BreakPointInjector::handleException: Exception (Code: 0xC0000008 at 0x7C91EB74!

[23:17:44] BreakPointInjector::handleException: Exception (Code: 0xC0000008 at 0x7C91EB74!

[23:17:44] BreakPointInjector::Run: Done.



[23:17:44] RP2Debugger::Run: Cleaning up...

[23:17:44] RP2Debugger::Run: Done.



[23:17:44] WinMain: RP2Debugger::Run finished.

[23:17:44] WinMain: Exiting on success.
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#27
I have a problem that I've been trying to solve for several hours now.

I am shelling the following command in Launch Base but nothing happens
"E:\games\ra2\Syringe.exe" "e:\games\ra2\gamemd.syr"
But if I shell
"E:\games\ra2\Syringe.exe" "gamemd.syr"
then Syringe complains that it couldn't load the file.

I think the problem might be to do with the working directory because the syringe.log file is created in e:\development\ra2yr\launchbase

I've also noticed that you can't do the following from command line (which would be rather useful):
C:\Syringe\>Syringe.exe "e:\games\ra2\gamemd.syr"

pd, please advise! Is this something that you can rectify?


EDIT:
I have resolved my problem by using an API to set the current directory to the RA2 directory. Once I did that, I can even run Syringe.exe from somewhere other than the RA2 directory.
This shows that Syringe does not determine the appropriate working directory by itself and instead uses the current directory as set by Windows.
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia

Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
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