Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
IE - One Sided AI: Fixed!
#8
Yeah, but: BuildPower, BuildBarracks (I didn't mod a long time so I might reference wrong tags), etc. are hardcoded (power goes first, then barracks, then refinery, etc.)
Also, when I experimented with this, it sometimes didn't do exactly what I wanted, I think TechLevel has something to do with that.
Reply


Messages In This Thread
IE - One Sided AI: Fixed! - by tmapm - 30.09.2006, 17:44:38
RE: IE - One Sided AI - by tmapm - 30.09.2006, 19:24:30
RE: IE - One Sided AI: Fixed! - by DCoder - 30.09.2006, 20:04:35
RE: IE - One Sided AI: Fixed! - by Bobingabout - 30.09.2006, 23:09:40
RE: IE - One Sided AI: Fixed! - by Vinifera7 - 01.10.2006, 05:42:57
RE: IE - One Sided AI: Fixed! - by DCoder - 01.10.2006, 06:30:32
RE: IE - One Sided AI: Fixed! - by Vinifera7 - 01.10.2006, 08:31:47
RE: IE - One Sided AI: Fixed! - by Kiith-Sa - 01.10.2006, 15:28:47



Users browsing this thread: 1 Guest(s)