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Theory about skipping frames
#8
You'd skip drawing the frame, you wouldn't skip updating the 'world'. In theory this could work fine.

But time might be better spend finding why the game is performing so poorly on modern hardware.
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Messages In This Thread
Theory about skipping frames - by ¥R M0dd€r - 22.10.2011, 00:23:07
RE: Theory about skipping frames - by WoRmINaToR - 22.10.2011, 03:53:18
RE: Theory about skipping frames - by AlexB - 22.10.2011, 19:47:51
RE: Theory about skipping frames - by AlexB - 24.10.2011, 17:16:09
RE: Theory about skipping frames - by XTF - 25.10.2011, 18:36:20
RE: Theory about skipping frames - by DCoder - 25.10.2011, 19:43:21
RE: Theory about skipping frames - by XTF - 25.10.2011, 19:57:20
RE: Theory about skipping frames - by DCoder - 25.10.2011, 20:32:04



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