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DFD: 741 vs. 427, 661 vs. 650
#8
Fight 1
Balancing units would be better if it would not rely on lots of INI code duplication. Less code, less possible errors (ok, some people are able to fail nonetheless). I prefer the helicopter tilt as is is a nice optical gimmick. Surely, the country multiplier exception will slip into Ares somehow, but it doesn't solve an imminent bug.

Fight 2
I don't like Crawlers. I don't like the idea of aircraft to produce infantry. It's weird when a tank produces other tanks. But the possibility for an aircraft carrier to produce its own aircraft would be great. Or a tank that produces infantry or drones. The wake correction seems indeed more straight-forward but it does not change any aspect of the game. So, i vote for the Factory= stuff.


Messages In This Thread
DFD: 741 vs. 427, 661 vs. 650 - by AlexB - 13.07.2010, 14:17:16
RE: DFD: 741 vs. 427, 661 vs. 650 - by Darkstorm - 13.07.2010, 16:12:08
RE: DFD: 741 vs. 427, 661 vs. 650 - by MRMIdAS - 13.07.2010, 18:43:00
RE: DFD: 741 vs. 427, 661 vs. 650 - by Aro - 13.07.2010, 20:07:53
RE: DFD: 741 vs. 427, 661 vs. 650 - by Deformat - 13.07.2010, 21:17:12
RE: DFD: 741 vs. 427, 661 vs. 650 - by Renegade - 14.07.2010, 19:34:17
RE: DFD: 741 vs. 427, 661 vs. 650 - by AlexB - 14.07.2010, 22:05:11
RE: DFD: 741 vs. 427, 661 vs. 650 - by DCoder - 26.07.2010, 20:31:22
RE: DFD: 741 vs. 427, 661 vs. 650 - by Renegade - 27.07.2010, 02:33:13



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