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Campaigns and Rock Patch
#14
DCoder;date=Nov 20 2005, 11:34 PM;post=2026 Wrote:Yeah. I think I am going to include two hardcoded [Houses] arrays in the script (one containing the original RA2 houses and the other containing the YR houses), make it read the [Houses] off the map, append the second internal one with its contents and then do the renumbering based on the differences of the two internals.

What about reading the houses off the map, deleting any present on the original house list and then rewriting just those houses on the list?
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Messages In This Thread
[No subject] - by DCoder - 18.11.2005, 12:15:44
[No subject] - by Stardark - 18.11.2005, 16:41:51
[No subject] - by Blade - 18.11.2005, 19:40:32
[No subject] - by DCoder - 19.11.2005, 12:30:31
[No subject] - by Blade - 19.11.2005, 14:33:44
[No subject] - by DCoder - 19.11.2005, 17:17:29
[No subject] - by Blade - 19.11.2005, 17:43:19
[No subject] - by DCoder - 19.11.2005, 20:04:53
[No subject] - by Blade - 19.11.2005, 21:07:38
[No subject] - by DCoder - 20.11.2005, 09:26:33
[No subject] - by Blade - 20.11.2005, 19:31:13
[No subject] - by DCoder - 21.11.2005, 08:34:07
RE: Campaigns and Rock Patch - by Bobingabout - 22.11.2005, 12:50:35
[No subject] - by Blade - 22.11.2005, 02:25:16
[No subject] - by Saberhawk - 22.11.2005, 09:12:18
[No subject] - by DCoder - 22.11.2005, 11:35:10
[No subject] - by Marshall - 22.11.2005, 17:20:34
[No subject] - by DCoder - 22.11.2005, 21:10:41
[No subject] - by Saberhawk - 23.11.2005, 00:34:12
[No subject] - by Blade - 23.11.2005, 21:34:16
[No subject] - by DCoder - 24.11.2005, 09:25:57
[No subject] - by Bobingabout - 24.11.2005, 11:39:54
[No subject] - by Blade - 24.11.2005, 22:52:50
[No subject] - by Awrethien - 25.11.2005, 08:33:55
[No subject] - by Saberhawk - 25.11.2005, 11:33:34
[No subject] - by Bobingabout - 25.11.2005, 12:55:23
[No subject] - by Saberhawk - 29.11.2005, 10:14:04



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