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Infantry squad truck
#1
Hi People

I wanted to ask if it is possible to make a truck from the weapon factory which leaves an infantry squad when deployed. It does not matter if the truck just dissapears.

Right now I am using the following logics:

A normal truck deploys into a slave miner building. There is no ore on the map, so the slave miner undeploys right after being deployed. I set the tag:
UndeploysInto=none, so it sells automatically.
I give it a high Soylent and let it give a lot of G.I. and some Technician (which I changed to GGI).

Now, this gives me like 2k money back, so I have to set its cost ultra-high and if a truck dies a lot of money is lost.

Has anyone an idea how to fix it? Maybe it is not a good idea to use the Crewed logics.
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Messages In This Thread
Infantry squad truck - by Kenji - 11.01.2009, 02:24:20
RE: Infantry squad truck - by Renegade - 11.01.2009, 04:12:51
RE: Infantry squad truck - by mt. - 11.01.2009, 07:08:18
RE: Infantry squad truck - by DCoder - 11.01.2009, 09:09:13
RE: Infantry squad truck - by Renegade - 11.01.2009, 09:13:13
RE: Infantry squad truck - by DCoder - 11.01.2009, 09:17:08
RE: Infantry squad truck - by Kenji - 12.01.2009, 11:46:17
RE: Infantry squad truck - by DCoder - 12.01.2009, 18:49:15
RE: Infantry squad truck - by Kenji - 13.01.2009, 09:17:03
RE: Infantry squad truck - by DCoder - 13.01.2009, 10:41:02
RE: Infantry squad truck - by Kenji - 15.01.2009, 23:27:59



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