I know this is slightly different, but if CnCVK was going to continue adding sides, it would be better to have a way for US to define a side in a section, which then would be auto handle in the code for that side to work. This way you could have a lot of sides.
[Sides]
GDI=...
Nod=....
ThirdSide=...
MyNewSide=SomeNewCountry
Civilian=...
Mutant=...
[MyNewSide]
BaseUnit=MSMCV     ÂÂ
PowerPlant=...        ; For AI
BaseDefenses=...    ; For AI
BaseDefenseCounts=25,22,6
Load=200,160,175    ; Color for Loading Screen
SurvivorDivisor=[number] ;currently, this is only known to allow one survivor, for whatever reason
Crew=[InfantryType] ;works, but see note at survivor divisor
Disguise=[InfantryType]
ParaDropNum=[list of numbers]
ParaDropInf=[list of InfantryType]
;AIBasePlanningSide=3 it is 4th in the list, we start counting from 0...
In Eva add MyNewSide=[soundfile] under whatever entry you have eva voices for.
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I'm not proposing that this be done as I really don't need the new side feature. However, if the game were to be expanded to allow for new sides beyond what has already been added, this would probably be a cleaner and more flexible approach once it was coded.
---
Anyway, this version has been stable for me thus far. Very useful. Thanks.
[Sides]
GDI=...
Nod=....
ThirdSide=...
MyNewSide=SomeNewCountry
Civilian=...
Mutant=...
[MyNewSide]
BaseUnit=MSMCV     ÂÂ
PowerPlant=...        ; For AI
BaseDefenses=...    ; For AI
BaseDefenseCounts=25,22,6
Load=200,160,175    ; Color for Loading Screen
SurvivorDivisor=[number] ;currently, this is only known to allow one survivor, for whatever reason
Crew=[InfantryType] ;works, but see note at survivor divisor
Disguise=[InfantryType]
ParaDropNum=[list of numbers]
ParaDropInf=[list of InfantryType]
;AIBasePlanningSide=3 it is 4th in the list, we start counting from 0...
In Eva add MyNewSide=[soundfile] under whatever entry you have eva voices for.
---
I'm not proposing that this be done as I really don't need the new side feature. However, if the game were to be expanded to allow for new sides beyond what has already been added, this would probably be a cleaner and more flexible approach once it was coded.
---
Anyway, this version has been stable for me thus far. Very useful. Thanks.