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RPCE #0050
#7
The game will have to use RA2MD.csf to maintain compatibility with original YR, but it might be that if you use new stringtables, RA2MD.csf will be ignored. More information on how this will work is needed.


Messages In This Thread
RPCE #0050 - by VK - 26.03.2007, 22:03:38
RE: RPCE #0050 - by TheMan - 26.03.2007, 22:13:17
RE: RPCE #0050 - by VK - 26.03.2007, 23:06:00
RE: RPCE #0050 - by El D34dlyto - 27.03.2007, 14:57:15
RE: RPCE #0050 - by pd - 27.03.2007, 16:50:19
RE: RPCE #0050 - by Bobingabout - 27.03.2007, 17:00:12
RE: RPCE #0050 - by Blade - 27.03.2007, 21:36:21
RE: RPCE #0050 - by VK - 27.03.2007, 22:14:02
RE: RPCE #0050 - by pd - 28.03.2007, 08:04:10
RE: RPCE #0050 - by Bobingabout - 28.03.2007, 08:36:08
RE: RPCE #0050 - by VK - 28.03.2007, 22:05:44
RE: RPCE #0050 - by Bobingabout - 29.03.2007, 00:41:04
RE: RPCE #0050 - by Guest - 29.03.2007, 01:59:04
RE: RPCE #0050 - by DCoder - 29.03.2007, 07:26:47
RE: RPCE #0050 - by VK - 29.03.2007, 18:34:03
RE: RPCE #0050 - by Hunt7s - 30.03.2007, 10:24:25
RE: RPCE #0050 - by VK - 30.03.2007, 21:26:38
RE: RPCE #0050 - by Guest - 31.03.2007, 08:18:20
RE: RPCE #0050 - by Blade - 31.03.2007, 21:38:33
RE: RPCE #0050 - by Guest - 31.03.2007, 23:26:37
RE: RPCE #0050 - by Bobingabout - 31.03.2007, 23:34:26
RE: RPCE #0050 - by BaRaKa_ - 01.04.2007, 11:56:50
RE: RPCE #0050 - by Bobingabout - 01.04.2007, 14:50:53
RE: RPCE #0050 - by VK - 01.04.2007, 16:51:26
RE: RPCE #0050 - by BaRaKa_ - 01.04.2007, 23:49:33



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