25.02.2007, 02:34:34
Sounds like it would be far too complicated to code (especially via the RP).
How would you determine which cell of the building is elligible for damage when hit by the cellspread? In your case, PercentAtMax is 1 so it is irrelevant, but in terms of code I imagine that the calculating algorithm doesn't care if it's 1, 0.5, or anything else.
How would you determine which cell of the building is elligible for damage when hit by the cellspread? In your case, PercentAtMax is 1 so it is irrelevant, but in terms of code I imagine that the calculating algorithm doesn't care if it's 1, 0.5, or anything else.
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia
Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
Believe me friend you're not the only one.
--Lysdexia
Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.