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IEs more likely with my patch applied?
#9
Marshall, you have PERFECTLY recognized the mistake!

Going through my code assuming InfDeath=5 ends in a mutation.
A small mistake by me with bad effect...

It's no true problem to fix it.
Thanks very much!! Smile

I'm planning to release a kinda 1.035 version which fixes that.
It will also write the log file already.
BTW, I implemented two custom log messages:
[pd] LoadSpecialYuriUI=0/1
and
[pd] Killing infantry (InfDeath=%d)

I think both are quite senseful
I'm going to correct the InfDeaths problem now Wink

EDIT:
Should be fixed now.
[Image: jsfml.png]
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Messages In This Thread
[No subject] - by PaD - 20.03.2005, 11:07:45
[No subject] - by Renegade - 20.03.2005, 15:07:15
[No subject] - by crackone - 20.03.2005, 15:13:32
[No subject] - by PaD - 20.03.2005, 16:01:56
[No subject] - by Renegade - 20.03.2005, 16:32:12
[No subject] - by Fenring - 20.03.2005, 19:17:19
[No subject] - by Bobingabout - 20.03.2005, 21:17:54
[No subject] - by Marshall - 21.03.2005, 11:55:52
[No subject] - by PaD - 21.03.2005, 13:53:57
[No subject] - by Marshall - 21.03.2005, 14:19:39
[No subject] - by PaD - 21.03.2005, 14:44:59
[No subject] - by Renegade - 21.03.2005, 15:46:36
[No subject] - by PaD - 23.03.2005, 14:02:43
[No subject] - by Marshall - 23.03.2005, 15:31:12
[No subject] - by PaD - 23.03.2005, 22:34:28
[No subject] - by Marshall - 24.03.2005, 00:03:10
[No subject] - by PaD - 24.03.2005, 01:25:00
[No subject] - by PaD - 27.03.2005, 00:42:08
[No subject] - by Bobingabout - 03.08.2005, 13:22:42



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