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AI not deploying ConYards
#4
Tested - it deploys fine - but the AI Yuri IE's upon the game loading. When the player chooses Yuri, it's fine though...

I wanted the AI only to deploy a Conyard and be able to build only the 3 structures available in the game mode - War Factory, and both Superweapons. To stop the AI building a complete base, which it does right now, I used the code:
Code:
[YAPOWR]
TechLevel=11
Prerequisite=REINFORCE
ForbiddenHouses=Russians,Confederation,Africans,Arabs,British,French,Germans,Americans,Alliance,YuriCountry
AIBuildThis=no

I did that with all Power Plants. Yet, the AI is still building up a full base. Plus, as above, Yuri's AI is IEing. Any thoughts? (And no, the actual ini code does not have a space in "Africans" nor does the ForbiddenHouses= tag take up two lines).
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Messages In This Thread
AI not deploying ConYards - by Whiteboy - 28.11.2006, 13:16:16
RE: AI not deploying ConYards - by Bobingabout - 28.11.2006, 15:03:48
RE: AI not deploying ConYards - by Whiteboy - 29.11.2006, 10:09:20
RE: AI not deploying ConYards - by Whiteboy - 30.11.2006, 00:58:27
RE: AI not deploying ConYards - by DCoder - 30.11.2006, 08:02:51
RE: AI not deploying ConYards - by Whiteboy - 30.11.2006, 09:35:31
RE: AI not deploying ConYards - by Whiteboy - 30.11.2006, 10:27:49
RE: AI not deploying ConYards - by Bobingabout - 30.11.2006, 11:38:55
RE: AI not deploying ConYards - by DCoder - 30.11.2006, 13:56:33
RE: AI not deploying ConYards - by Whiteboy - 30.11.2006, 14:52:03
RE: AI not deploying ConYards - by tmapm - 01.12.2006, 06:25:22
RE: AI not deploying ConYards - by Whiteboy - 01.12.2006, 09:45:35



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