28.10.2006, 15:17:33
More updates on my DLL: MIX part is almost complete, I figured out LeechKiller's protection, and I also found another protection method that renders XCC tools helpless against that particular MIX without making it unusable by the game. I prefer to use that instead of LK's method, so my plan is for the DLL to be able to create both XCC-compatible and XCC-incompatible MIXes, but not LK-protected. And the extraction function should refuse to extract stuff from either type of protected MIXes, at least in public builds. Is that satisfactory?