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IE - One Sided AI: Fixed!
#2
Well it appears I fixed it. AIBuildThis=yes was somehow commented out on the Construction Yard entry. That creates problems. Yay! Smile The plus side of all the debugging that I did is that I found and fixed 2 other IEs. It just took a little more thinking. Thanks everyone for letting me post my dilemma here. Work on AR2 continues. Smile

So someone should add to the guide for the AIBuildThis= tag, that a Construction Yard MUST have this set to Yes, else you get a crash at the beginning of the game when the AI plays as that side.
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Messages In This Thread
IE - One Sided AI: Fixed! - by tmapm - 30.09.2006, 17:44:38
RE: IE - One Sided AI - by tmapm - 30.09.2006, 19:24:30
RE: IE - One Sided AI: Fixed! - by DCoder - 30.09.2006, 20:04:35
RE: IE - One Sided AI: Fixed! - by Bobingabout - 30.09.2006, 23:09:40
RE: IE - One Sided AI: Fixed! - by Vinifera7 - 01.10.2006, 05:42:57
RE: IE - One Sided AI: Fixed! - by DCoder - 01.10.2006, 06:30:32
RE: IE - One Sided AI: Fixed! - by Vinifera7 - 01.10.2006, 08:31:47
RE: IE - One Sided AI: Fixed! - by Kiith-Sa - 01.10.2006, 15:28:47



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