30.08.2006, 13:41:57
I have heard this problem referred to several times, but never any definitive explanation.
I have never encountered this problem myself and as such have not made any attempt to resolve it in the UMP.
If it were simply a matter of a Rocketeer falling onto an occupied cell then I would have seen it in all the times I have shot down a Rocketeer over my base. Is it on overlays? I think the bridge hut is a building so what is so special about that building compared to my base buildings?
Why doesn't it happen to crashing Kirovs/Disks/etc?
How do I replicate this problem?
I have never encountered this problem myself and as such have not made any attempt to resolve it in the UMP.
If it were simply a matter of a Rocketeer falling onto an occupied cell then I would have seen it in all the times I have shot down a Rocketeer over my base. Is it on overlays? I think the bridge hut is a building so what is so special about that building compared to my base buildings?
Why doesn't it happen to crashing Kirovs/Disks/etc?
How do I replicate this problem?
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia
Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
Believe me friend you're not the only one.
--Lysdexia
Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.