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Rocketeer glitch?
#6
I have heard this problem referred to several times, but never any definitive explanation.
I have never encountered this problem myself and as such have not made any attempt to resolve it in the UMP.

If it were simply a matter of a Rocketeer falling onto an occupied cell then I would have seen it in all the times I have shot down a Rocketeer over my base. Is it on overlays? I think the bridge hut is a building so what is so special about that building compared to my base buildings?

Why doesn't it happen to crashing Kirovs/Disks/etc?

How do I replicate this problem?
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia

Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
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Messages In This Thread
Rocketeer glitch? - by xstax981 - 26.08.2006, 02:22:19
RE: Rocketeer glitch? - by DCoder - 26.08.2006, 08:19:04
RE: Rocketeer glitch? - by xstax981 - 26.08.2006, 14:19:52
RE: Rocketeer glitch? - by Vinifera7 - 26.08.2006, 18:48:17
RE: Rocketeer glitch? - by xstax981 - 26.08.2006, 20:21:12
RE: Rocketeer glitch? - by Marshall - 30.08.2006, 13:41:57
RE: Rocketeer glitch? - by DCoder - 30.08.2006, 13:52:41
RE: Rocketeer glitch? - by xstax981 - 31.08.2006, 12:13:47
RE: Rocketeer glitch? - by -tr8er8- - 21.09.2006, 05:25:27
RE: Rocketeer glitch? - by AlliedG - 23.09.2006, 13:35:12
RE: Rocketeer glitch? - by Guest - 28.09.2006, 12:45:47
RE: Rocketeer glitch? - by Marshall - 28.09.2006, 13:32:50
RE: Rocketeer glitch? - by Beowulf - 29.09.2006, 02:51:48



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