19.08.2006, 09:52:47
Well, just tested with (only added the last two lines) and yes, the particles are still spawned repetitively even when the cell no longer contains ore/gems. Which does make the technique rather useless.
Code:
[TWNK1]
LoopCount=-1
RandomLoopDelay=120,300
DetailLevel=2
HideIfNoOre=yes
Rate=450
SpawnsParticle=LargeGreySmoke
NumParticles=1