03.08.2006, 16:27:43
Quote:the AI follows prerequisite on buildings, so, won't build a building that has a prerequisite it doesn't meet, unless its on an overide tag, like powerplant or refinery, or basedefences. and it won't build things from the wrong AIBasePlanningSide or without an AIBuildsThis=yesYes, power plants build is hard coded
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I changed "HumanPlayer" variable to AI house and it work
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(I see ALL units cameos in sidebar: Soviet, Yuri, Allied)
ARM forever - x86 sucks!