DCoder Wrote:[/sinp] Well, in that case, you're still missing SizeLimit= and all those UnitAbsorb, etc, building style garrison flags are unnecessary. All you need to get a vehicle transport is Passengers=, PipScale=Passengers and SizeLimit= , all of which are covered in ModEnc.
as i am new to the forums, learned from just changing random tags, where do i go to find this ModEnc? it seems that it would be helpful. and as to your statement i do have infantry and unit absorbs they are near the end. if some of my garrison tags are not needed can you tell me which one so i can delete them? i have
UnitAbsorb=yes
InfantryAbsorb=yes
CanBeOccupied=yes
MaxNumberOccupants=12
CanOccupyFire=yes
Landable=yes
OpenTopped=yes
PipScale=Passengers
Passengers=12
those are all that i can see that i have for passenger related stuff. thanks again
bobbingabout Wrote:guest Wrote:The paradrop plane - good idea. Using this logic, how can i force my planes to drop their pilots before crushing?
you can't. they drop PASSENGERS when the weapon is fired.
would it be posible for the plane to to spawn with a unit inside that is permenantly garrisoned, and then when the plane died they get parradropped down as if the pilot was escaping?