19.07.2006, 01:15:09
if that's true, I totally agree with Blade, saving versions isn't required then.
hey wait, if Marshall meant this:
- you create a random map with urban areas
- you save it, load it, the urban areas are gone
this problem is fixed, because you have the checkbox to turn it on off.
so if you load your random map and you want the urban areas back on it, toggle the checkbox on and regenerate the map
@CnCVK: this means you can forget what I said about saving that flag.
---
Since I'm not working on the patch at the moment (waiting for CnCVK), I worked on a tool that creates stringtable patches.
this means if you have a modded ra2md.csf, but you want to make use of the additional stringtables feature of RockPatch 1.08, you can just use this tool.
it will compare your modded CSF to the original one and put out a CSF with just the changes in it.
this goes pretty fast, takes 7 seconds for me (on an AMD Athlon64 3700+ on Windows XP Pro 32bit)
@everyone who tested this tool: I improved it, it's faster now
EDIT:
There's also gonna be an ExceptChecker revision in v1.08.
the tools are planned to be delivered directly with the patch (since they're all just a few kilobytes)
hey wait, if Marshall meant this:
- you create a random map with urban areas
- you save it, load it, the urban areas are gone
this problem is fixed, because you have the checkbox to turn it on off.
so if you load your random map and you want the urban areas back on it, toggle the checkbox on and regenerate the map

@CnCVK: this means you can forget what I said about saving that flag.
---
Since I'm not working on the patch at the moment (waiting for CnCVK), I worked on a tool that creates stringtable patches.
this means if you have a modded ra2md.csf, but you want to make use of the additional stringtables feature of RockPatch 1.08, you can just use this tool.
it will compare your modded CSF to the original one and put out a CSF with just the changes in it.
this goes pretty fast, takes 7 seconds for me (on an AMD Athlon64 3700+ on Windows XP Pro 32bit)
@everyone who tested this tool: I improved it, it's faster now

EDIT:
There's also gonna be an ExceptChecker revision in v1.08.
the tools are planned to be delivered directly with the patch (since they're all just a few kilobytes)