You must "Swizzle" your pointer using function at 006CF240h
when load
@PD However, I send to you GAMEMD.EXE back with working save ne  radiations  tags
I like this word "Swizzle"
Swizzle! Swizzle! Swizzle! Swizzle it ! Swizzle it! Swizzle it! Swizzle it!
EDIT:Â Â
I test Global Variables work
And it WORK wihout any BUGS
Probably, I can do it not correct
Test my two maps
when load
@PD However, I send to you GAMEMD.EXE back with working save ne  radiations  tags

I like this word "Swizzle"

EDIT:Â Â
I test Global Variables work
And it WORK wihout any BUGS

Probably, I can do it not correct
Test my two maps
ARM forever - x86 sucks!