02.07.2006, 06:57:17
OK, problem SOLVED, here's the deal:
put ThirdCampaignButton=yes into the [General] section, and the campaign screen will look like in 1.07.
Leave it to no and the soviet button will be moved back to the center and the tutorial button will be moved beyond the moon and further.
Campaign list will stay out for now, maybe CnCVK can manage to get a new dialog working some time.
EDIT:
Ãroke just reminded me that we could also introduce a tag called CampaignList=yes instead of introducing a new screen.
if the flag is set, the buttons would be moved away, the slider control and the statics moved down, and the list would become visible.
it's a bunch of work, which I'm now planning to do for 1.09
put ThirdCampaignButton=yes into the [General] section, and the campaign screen will look like in 1.07.
Leave it to no and the soviet button will be moved back to the center and the tutorial button will be moved beyond the moon and further.
Campaign list will stay out for now, maybe CnCVK can manage to get a new dialog working some time.
EDIT:
Ãroke just reminded me that we could also introduce a tag called CampaignList=yes instead of introducing a new screen.
if the flag is set, the buttons would be moved away, the slider control and the statics moved down, and the list would become visible.
it's a bunch of work, which I'm now planning to do for 1.09